



IP Address: To determine a subscriber’s region and send newsletters in the language of that regionĢ) Personal information period of retention and use: Pearl Abyss does not collect personal information of children under the age of 16. Date of Birth: To restrict the collection of personal information from children under the age of 16 You will only receive newsletters for the game(s) you have subscribed to. Email Address: To send newsletters with the latest news, notices, and events about Crimson Desert, DokeV, and PLAN 8. The purpose, type, retention, and usage period of the collected personal information are as follows.ġ) Type and purpose of the collected personal information the provision of newsletters) agreed upon by both you and the Company. The Company shall collect your personal information with your consent and will use this personal information for the purpose of providing you the services (e.g. What personal information does Pearl Abyss collect and for what purpose? How long does Pearl Abyss keep this personal information? This Privacy Policy applies to the Crimson Desert, DokeV, and PLAN 8 websites.ġ. However, Pearl Abyss recognizes the importance of protecting your personal information, and will take the appropriate measures to protect the personal information you provide to use our services. In order to provide you with services, Pearl Abyss may store, process, and share your personal information in certain circumstances.
#Dokev character creation Pc#
Pearl Abyss is developing DokeV for PC and Console and will announce its release window later.Pearl Abyss and its affiliated companies (hereinafter referred to as “Pearl Abyss” or the “Company”) provides PC, console, and mobile gaming services and related services (hereinafter referred to as 'services'). We at Pearl Abyss are excited to see your reactions and hope that you look forward to DokeV”. Sangyoung Kim, Lead Producer at Pearl Abyss said, “Although the DokeV project is still under development, we are very proud of what we have been able to show you today and feel confident to meet and exceed your expectations. We’re always trying to curate a diverse group of games in my shows, and DokeV’s colorful and lively world was a great fit for Opening Night Live.” Geoff Keighley, host and producer of Gamescom’s Opening Night Live said, “We were proud to once again work together with Pearl Abyss and debut a new look at DokeV as part of Gamescom Opening Night Live. Many of the game’s core features, including its real-time combat system, boss fights and diverse methods of transportation were demonstrated as well as other interesting features such as fishing activities and special gear that have a unique effect on gameplay. The trailer showed a vibrant open world in which players can collect creatures called Dokebi.

Seoul, South Korea - Aug- During today’s Gamescom Opening Night Live showcase, South Korean developer Pearl Abyss premiered a new gameplay trailer of their upcoming creature-collecting open world action-adventure game DokeV, which is currently in development and is being built with the studio’s proprietary game engine.
